Group
Extension

Matches 3

Games-Axmud ( A/AS/ASLEWIS/Games-Axmud-2.0.002.tar.gz, ASLEWIS, 2024; MetaCPAN )
Games-Axmud/scripts/baxmud.pl ( view source; MetaCPAN )
;
use IO::Socket::INET;
#use IO::Socket::INET6;
#use IO::Socket::SSL;
use IPC::Run qw(start);
use JSON;
use Math::Round;
use Math::Trig;
use Module::Load qw(load);
use Net::OpenSSH;
use POSIX qw(ceil 
Games-Axmud ( A/AS/ASLEWIS/Games-Axmud-2.0.002.tar.gz, ASLEWIS, 2024; MetaCPAN )
Games-Axmud/lib/Games/Axmud/Client.pm ( view source; MetaCPAN )
         $newLine .= '...';
        }

        return $newLine;
    }

    sub encodeJson {

        # Uses the JSON module to convert a Perl data structure to a UTF-8 encoded binary string
        #


            return $axmud::CLIENT->writeImproper($self->_objClass . '->encodeJson', @_);
        }

        $obj = JSON->new();
        $obj->allow_nonref();
        $obj->allow_unknown();
        $
$obj->space_after();

        return $obj->utf8->encode($data);
    }

    sub decodeJson {

        # Uses the JSON module to convert a UTF-8 encoded binary string to a Perl data structure
        #
Games-Axmud ( A/AS/ASLEWIS/Games-Axmud-2.0.002.tar.gz, ASLEWIS, 2024; MetaCPAN )
Games-Axmud/scripts/axmud.pl ( view source; MetaCPAN )
;
use IO::Socket::INET;
#use IO::Socket::INET6;
#use IO::Socket::SSL;
use IPC::Run qw(start);
use JSON;
use Math::Round;
use Math::Trig;
use Module::Load qw(load);
use Net::OpenSSH;
use POSIX qw(ceil 

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