AsposeThreeDCloud-ThreeDCloudApi/lib/AsposeThreeDCloud/Object/GLTFSaveOption.pm
=begin comment
Aspose.3D Cloud API Reference
No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
OpenAPI spec version: 3.0
Generated by: https://github.com/swagger-api/swagger-codegen.git
=end comment
=cut
#
# NOTE: This class is auto generated by the swagger code generator program.
# Do not edit the class manually.
# Ref: https://github.com/swagger-api/swagger-codegen
#
package AsposeThreeDCloud::Object::GLTFSaveOption;
require 5.6.0;
use strict;
use warnings;
use utf8;
use JSON qw(decode_json);
use Data::Dumper;
use Module::Runtime qw(use_module);
use Log::Any qw($log);
use Date::Parse;
use DateTime;
use AsposeThreeDCloud::Object::FileContentType;
use AsposeThreeDCloud::Object::SaveFormat;
use AsposeThreeDCloud::Object::SaveOptions;
use base ("Class::Accessor", "Class::Data::Inheritable");
#
#
#
# NOTE: This class is auto generated by the swagger code generator program. Do not edit the class manually.
# REF: https://github.com/swagger-api/swagger-codegen
#
=begin comment
Aspose.3D Cloud API Reference
No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
OpenAPI spec version: 3.0
Generated by: https://github.com/swagger-api/swagger-codegen.git
=end comment
=cut
#
# NOTE: This class is auto generated by the swagger code generator program.
# Do not edit the class manually.
# Ref: https://github.com/swagger-api/swagger-codegen
#
__PACKAGE__->mk_classdata('attribute_map' => {});
__PACKAGE__->mk_classdata('swagger_types' => {});
__PACKAGE__->mk_classdata('method_documentation' => {});
__PACKAGE__->mk_classdata('class_documentation' => {});
# new object
sub new {
my ($class, %args) = @_;
my $self = bless {}, $class;
foreach my $attribute (keys %{$class->attribute_map}) {
my $args_key = $class->attribute_map->{$attribute};
$self->$attribute( $args{ $args_key } );
}
return $self;
}
# return perl hash
sub to_hash {
return decode_json(JSON->new->convert_blessed->encode( shift ));
}
# used by JSON for serialization
sub TO_JSON {
my $self = shift;
my $_data = {};
foreach my $_key (keys %{$self->attribute_map}) {
if (defined $self->{$_key}) {
$_data->{$self->attribute_map->{$_key}} = $self->{$_key};
}
}
return $_data;
}
# from Perl hashref
sub from_hash {
my ($self, $hash) = @_;
# loop through attributes and use swagger_types to deserialize the data
while ( my ($_key, $_type) = each %{$self->swagger_types} ) {
my $_json_attribute = $self->attribute_map->{$_key};
if ($_type =~ /^array\[/i) { # array
my $_subclass = substr($_type, 6, -1);
my @_array = ();
foreach my $_element (@{$hash->{$_json_attribute}}) {
push @_array, $self->_deserialize($_subclass, $_element);
}
$self->{$_key} = \@_array;
} elsif (exists $hash->{$_json_attribute}) { #hash(model), primitive, datetime
$self->{$_key} = $self->_deserialize($_type, $hash->{$_json_attribute});
} else {
$log->debugf("Warning: %s (%s) does not exist in input hash\n", $_key, $_json_attribute);
}
}
return $self;
}
# deserialize non-array data
sub _deserialize {
my ($self, $type, $data) = @_;
$log->debugf("deserializing %s with %s",Dumper($data), $type);
if ($type eq 'DateTime') {
return DateTime->from_epoch(epoch => str2time($data));
} elsif ( grep( /^$type$/, ('int', 'double', 'string', 'boolean'))) {
return $data;
} else { # hash(model)
my $_instance = eval "AsposeThreeDCloud::Object::$type->new()";
return $_instance->from_hash($data);
}
}
__PACKAGE__->class_documentation({description => '',
class => 'GLTFSaveOption',
required => [], # TODO
} );
__PACKAGE__->method_documentation({
'save_format' => {
datatype => 'SaveFormat',
base_name => 'SaveFormat',
description => 'Gets or sets of the SaveFormat.',
format => '',
read_only => '',
},
'lookup_paths' => {
datatype => 'ARRAY[string]',
base_name => 'LookupPaths',
description => 'Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load',
format => '',
read_only => '',
},
'file_name' => {
datatype => 'string',
base_name => 'FileName',
description => 'The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ's material.',
format => '',
read_only => '',
},
'file_format' => {
datatype => 'string',
base_name => 'FileFormat',
description => 'The file format like FBX,U3D,PDF ....',
format => '',
read_only => '',
},
'pretty_print' => {
datatype => 'boolean',
base_name => 'PrettyPrint',
description => 'The JSON content of GLTF file is indented for human reading, default value is false.',
format => '',
read_only => '',
},
'embed_assets' => {
datatype => 'boolean',
base_name => 'EmbedAssets',
description => 'Embed all external assets as base64 into single file in ASCII mode, default value is false.',
format => '',
read_only => '',
},
'use_common_materials' => {
datatype => 'boolean',
base_name => 'UseCommonMaterials',
description => 'Serialize materials using KHR common material extensions, default value is false. Set this to false will cause Aspose.3D export a set of vertex/fragment shader if Aspose.ThreeD.Formats.GLTFSaveOptions.ExportShaders',
format => '',
read_only => '',
},
'flip_tex_coord_v' => {
datatype => 'boolean',
base_name => 'FlipTexCoordV',
description => 'Flip texture coordinate v(t) component, default value is true.',
format => '',
read_only => '',
},
'buffer_file' => {
datatype => 'boolean',
base_name => 'BufferFile',
description => 'The file name of the external buffer file used to store binary data. If this file is not specified, Aspose.3D will generate a name for you. This is ignored when export glTF in binary mode.',
format => '',
read_only => '',
},
'save_extras' => {
datatype => 'boolean',
base_name => 'SaveExtras',
description => 'Save scene object's dynamic properties into 'extra' fields in the generated glTF file. This is useful to provide application-specific data. Default value is false..',
format => '',
read_only => '',
},
'draco_compression' => {
datatype => 'boolean',
base_name => 'DracoCompression',
description => 'Gets or sets whether to enable draco compression.',
format => '',
read_only => '',
},
'file_content_type' => {
datatype => 'FileContentType',
base_name => 'FileContentType',
description => 'Gets or sets of the FileContent type.',
format => '',
read_only => '',
},
});
__PACKAGE__->swagger_types( {
'save_format' => 'SaveFormat',
'lookup_paths' => 'ARRAY[string]',
'file_name' => 'string',
'file_format' => 'string',
'pretty_print' => 'boolean',
'embed_assets' => 'boolean',
'use_common_materials' => 'boolean',
'flip_tex_coord_v' => 'boolean',
'buffer_file' => 'boolean',
'save_extras' => 'boolean',
'draco_compression' => 'boolean',
'file_content_type' => 'FileContentType'
} );
__PACKAGE__->attribute_map( {
'save_format' => 'SaveFormat',
'lookup_paths' => 'LookupPaths',
'file_name' => 'FileName',
'file_format' => 'FileFormat',
'pretty_print' => 'PrettyPrint',
'embed_assets' => 'EmbedAssets',
'use_common_materials' => 'UseCommonMaterials',
'flip_tex_coord_v' => 'FlipTexCoordV',
'buffer_file' => 'BufferFile',
'save_extras' => 'SaveExtras',
'draco_compression' => 'DracoCompression',
'file_content_type' => 'FileContentType'
} );
__PACKAGE__->mk_accessors(keys %{__PACKAGE__->attribute_map});
1;